![]() That cellestial object in the background is I think Moon, and I believe I once heard Tranzit originally had a sun-, moon-, day- and night- cyclus in it. The bus comes from the Church side of Town, but keeping your previously posted Tranzit pre-Alpha map in mind, it could be very likely that the walking trail between Diner and Town, coming next to the Church, used to be a route for the bus as well. So it seems like Tranzit used to have a skybox with falling comets, similar to Die Rise's. Some real cool shit again, buddy! This type of menu really resembles the Black Ops I style, in my opinion. Those fake leaks made me feel iffy since Die Rise was going to be another Tranzit themed map but instead we got a Skyscraper map. I think Die Rise was intended to be more to the story than gamemodes. Do you by change know if Die RIse would originally also have additional gamemodes?ĪLl I can remember was a screenshot of the Tranzit map (where you select Tranzit, Town, Farm, etc.) and Farm with the Race gamemode. These are the remaining two images I could find before it was taken down. I am also curious to Die Rise, as I imagine the developers might had other/broader plans for that map as well. I mean we will never play this type of Tranzit, but I it would be insane if the developers would suddenly release all this kind of early development stuff. Less important areas like the tunnel, bridge, church-area of Town and cabin are also said to originally have had a larger and more important function, also worked out in more detail. It is said that developmental Tranzit had a day/night cycle in it, along with alot more walking trails between the 'smaller maps' and other, new areas. Still, I would be insanely curious to them. ![]() ![]() I was told by one person that the guy who had Pre-Alpha Tranzit has it but wouldn't share it. ![]() Apparently there was gonna be Pre-Alpha Tranzit screenshots but is now kept somewhere due to Activision taking down pre-alpha videos. Mostly he bought Xbox360 dev kits which had BO2 Pre-Alpha builds. ![]()
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